AI Insights · Timothy · October 2021
Top 5 Tower Defense Games in the US Q3 2021 Performance
Discover the performance of the top 5 Tower Defense games on a unified platform in the US during Q3 2021, including their weekly downloads, revenue, and active users.
The third quarter of 2021 saw notable performances from the top 5 Tower Defense games on a unified platform in the United States. Here’s a closer look at how these games fared in terms of weekly downloads, revenue, and active users.
Bloons TD 6 from Ninja Kiwi experienced a significant rise in weekly revenue, peaking at around $409K in early September. Weekly downloads fluctuated, starting at 25.9K at the end of June and stabilizing around 18.4K by the end of September. Weekly active users saw a dip mid-quarter, dropping to 167.9K in mid-July but rebounded to approximately 211.5K by the end of September.
Arknights, published by YOSTAR LIMITED, saw its highest weekly revenue in late July at about $647K. Weekly downloads hit their peak mid-August with 13.2K, before tapering off to around 3.2K by the end of September. Active users fluctuated throughout the quarter, with a high of 101.8K in mid-August and a low of 63.9K in early September.
Rush Royale: Tower Defense TD by MY.GAMES B.V. showed consistent growth in weekly revenue, peaking at approximately $242K in early September. Weekly downloads remained strong, averaging around 35K to 41K throughout the quarter. The game’s weekly active users steadily increased, reaching a high of 153K by the end of September.
Kingdom Guard: Tower Defense TD, published by TAP4FUN (HONGKONG) LIMITED, saw a steady increase in weekly revenue, culminating at roughly $231K by the end of September. Weekly downloads were highest at the beginning of August with 22.6K, while weekly active users peaked at approximately 35.3K in early August.
Plants vs. Zombies™ 2 from PopCap maintained a stable weekly revenue, averaging around $150K to $172K throughout the quarter. Weekly downloads saw a decline, starting at 94.7K at the end of June and dropping to about 70.8K by the end of September. Weekly active users remained robust, although there was a slight drop from 575K in late June to around 531.5K by the end of September.
These insights are derived from Sensor Tower data. For a more detailed analysis, visit Sensor Tower.